PIRATE Warzone ☠️
$8.99
- Walked in-game on every version listed before release.
- 14-day refund if it won't run on a supported version.
- Free updates when we patch the build for a new version.
About this build
Set sail for the Pirate Warzone, a custom PvP arena built for HCF servers. This walled island fortress floats above the clouds, packed with tropical jungle, hidden coves, and the unmistakable spirit of the high seas.
Fight your way through dense palm groves, winding lagoons, and pirate outposts scattered across the battlefield. A towering skull-flag stronghold looms in one corner, while an erupting volcano glows on the opposite side, lighting up the island with molten fury. Stone watchtowers line the outer walls, giving the arena the feel of a besieged harbor.
Designed for competitive PvP, this Warzone offers a mix of tight jungle paths and open clearings, with plenty of natural cover for ambushes, rotations, and big team fights. The layout keeps combat flowing in every direction, so no two battles play out the same way.
The download includes a .schematic file, the full Java world and a Bedrock world. Paste it with WorldEdit or open the world as it is. Works on Java 1.8 – 1.21 and Bedrock.
What's included
- .schematic
- world folder
- MCWORLD file
- installation
Buyer questions
Which Minecraft versions do these builds work on?
Every build is tested on 1.8.9, 1.12.2, 1.16.5, 1.19.4, 1.20.x and 1.21.x. If a build uses blocks that don’t exist in an older version, we ship a separate legacy variant in the same archive at no extra cost.
What files do I actually get?
One archive containing a .schem (WorldEdit 7+), a .litematic, a raw world folder you can drop into your server directory, and a PDF with the resource pack link and recommended spawn coordinates.
Can I use one build on multiple servers?
The standard licence covers one network — as many servers inside that network as you like. Separate brands need a licence each.
How long does a custom commission take?
A spawn typically runs 7–14 days, a full warzone 2–4 weeks. You get work-in-progress renders every 48 hours and two revision rounds.

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