Halloween · HCF Spawn · Medieval

Spooky Spawn 👻

$6.49

Version1.8.X1.12.X1.16.X1.19.X1.20.X1.21.XBEDROCK
Size in blocks151 x 151
InteriorsNot apply
LicenceOne network, forever
DeliveryInstant download + emailed link

About this build

Step into the Halloween Spawn, a custom hub designed for HCF servers. This haunted island floats above a sea of dark, misty clouds beneath a deep purple night sky, welcoming every player with a spooky and unforgettable atmosphere.

Wander through the grounds of an abandoned gothic mansion with glowing windows and a mysterious purple portal at its entrance, surrounded by twisted dead trees, mossy gravestones, and giant melting candles lit with flickering flames. Jack-o’-lanterns and pumpkin patches dot the pathways, ghosts drift around the rooftops, black crows keep watch from the manor and the crypt, and bats swarm across the night sky, creating an eerie and enchanting scene.

Built for HCF gameplay, this spawn offers clear navigation, open spaces for player movement, and well-organized areas for NPCs, crates, and essential server features. The design balances spooky details with practical layout, making it ideal for both visual impact and everyday use.

The download includes a .schematic file, the full Java world and a Bedrock world. Paste it with WorldEdit or open the world as it is. Works on Java 1.8 – 1.21 and Bedrock.

What's included

  • .schematic
  • world folder
  • MCWORLD file
  • installation

Buyer questions

Every build is tested on 1.8.9, 1.12.2, 1.16.5, 1.19.4, 1.20.x and 1.21.x. If a build uses blocks that don’t exist in an older version, we ship a separate legacy variant in the same archive at no extra cost.

One archive containing a .schem (WorldEdit 7+), a .litematic, a raw world folder you can drop into your server directory, and a PDF with the resource pack link and recommended spawn coordinates.

The standard licence covers one network — as many servers inside that network as you like. Separate brands need a licence each.

A spawn typically runs 7–14 days, a full warzone 2–4 weeks. You get work-in-progress renders every 48 hours and two revision rounds.

Need support?
Contact us in our Discord
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