Christmas · Medieval · Warzone

Warzone CHRISTMAS SNOWMEN 🎄

$8.99

Version1.8.X1.12.X1.16.X1.19.X1.21.X
Size in blocks451 x 451
InteriorsYes
LicenceOne network, forever
DeliveryInstant download + emailed link

About this build

Enter the Christmas Warzone, a custom PvP arena built for Kitmap servers. This snowy winter battlefield sits beneath a starry night sky and a glowing full moon, turning the holiday season into a festive fight for glory.

Fight your way through a frosted village of candy cane pillars, sparkling Christmas trees, and snow-covered pines scattered across the map. A giant snowman in a top hat looms in the distance, Santa’s sleigh and reindeer soar overhead, and huge glowing snowflakes hang in the air. Gingerbread-style cabins, glass-walled structures, and a tall central clock tower rise from the snow, giving the arena the feel of a bustling holiday town under siege.

Designed for competitive Kitmap PvP, this Warzone offers a mix of tight alleys between buildings, open snowfields, and elevated structures, with plenty of natural cover for ambushes, rotations, and big team fights. The layout keeps combat flowing in every direction, so no two battles play out the same way.

The download includes a .schematic file and the full Java world. Paste it with WorldEdit or open the world as it is. Works on Java 1.8 – 1.21 and Bedrock.

What's included

  • .schematic
  • world folder
  • installation

Buyer questions

Every build is tested on 1.8.9, 1.12.2, 1.16.5, 1.19.4, 1.20.x and 1.21.x. If a build uses blocks that don’t exist in an older version, we ship a separate legacy variant in the same archive at no extra cost.

One archive containing a .schem (WorldEdit 7+), a .litematic, a raw world folder you can drop into your server directory, and a PDF with the resource pack link and recommended spawn coordinates.

The standard licence covers one network — as many servers inside that network as you like. Separate brands need a licence each.

A spawn typically runs 7–14 days, a full warzone 2–4 weeks. You get work-in-progress renders every 48 hours and two revision rounds.

Need support?
Contact us in our Discord
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